3.3.2 is being released today. Do NOT patch up until Shoupz gets a stable version of it on our servers.
Also, patch notes!
Dungeons & Raids
Icecrown Citadel
* Frostwing Halls, the final stronghold of the Scourge and their Lich King, has been added.
Halls of Stone
* Brann Bronzebeard has been getting into shape and now feels comfortable walking faster when escorted.
The Forge of Souls
* The Devourer of Souls will now cast Mirrored Souls less often.
* The Spell Reflect ability has been altered on several creatures. It now has a cast time, only has 2 charges, and has a 75% chance of reflecting spells.
The Nexus
* Anomalus will now use the Create Rift ability only once, down from 3 times.
The Old Kingdom
* Elder Nadox now only gets one Ahn’Kahar Guardian during the encounter.
* Jadoga Shadowseeker now only ascends once during the encounter.
* Several enemies between the Befouled Terrace and The Desecrated Altar have been removed or had their pathing altered.
Pit of Saron
* Players can now zone back into the instance if they are dead while encounters with Krick and Ick or Forgemaster Garfrost are in progress.
Utgarde Pinnacle
* Skadi the Ruthless can now be removed from his drake with 3 harpoon strikes, down from 5.
* Svala Sorrowgrave now casts Ritual of the Sword 1 time during the encounter, down from 3.
Vault of Archavon
* Toravon, the latest boss to join the Vault’s giants and masters of the elements, is now accepting challengers in 10- and 25-player formats.
The Violet Hold
* The time between a boss being defeated and a new portal opening has been decreased.
PvP
* All healing abilities (including items such as potions) will be decreased in effectiveness by 10% when in Battlegrounds, Arenas, or Wintergrasp.
Arenas
* Season 8 has officially begun featuring all-new rewards!
Druid (Forums / Talent Calculator)
Balance
* Earth and Moon: This talent now increases the druid’s spell damage by 2/4/6%, up from 1/2/3%.
Shaman (Forums / Talent Calculator)
Elemental Combat
* Shamanism: This talent now provides 4/8/12/16/20% extra spell damage to Lightning Bolt/Chain Lightning, up from 3/6/9/12/15%, and 5/10/15/20/25% to Lava Burst, up from 4/8/12/16/20%.
Warlock (Forums / Talent Calculator)
Affliction
* Shadow Embrace: This effect can now stack up to 3 times, up from 2. However, the periodic healing reduction effect has been reduced from 3/6/9/12/15% to 2/4/6/8/10% per application.
Demonology
* Demonic Pact: The damage bonus granted the warlock by this talent has been increased from 1/2/3/4/5% to 2/4/6/8/10%. The buff granted to a raid or party by this talent remains unchanged.
Destruction
* Conflagrate: The damage-over-time effect of Conflagrate has been increased to 40% of the spell’s total damage, up from 20%.
* Empowered Imp: The pet bonus damage provided by this talent has been increased to 10/20/30%, up from 5/10/15%.
* Improved Shadow Bolt: Damage done by Shadow Bolt increased by 2/4/6/8/10%, up from 1/2/3/4/5%.
Warrior (Forums / Talent Calculator)
Protection
* Concussion Blow: The damage done by this ability has been reduced by 50%, but its threat generation will remain approximately the same.
* Devastate: This ability now deals 120% of weapon damage, up from 100% of weapon damage.
* Shield Slam: The damage scaling from block value for this ability now diminishes faster and diminishes starting at a lower block value. The difference should be negligible for players in high-end tanking armor. In addition, the threat caused by Shield Slam has been increased by 30%.
* Warbringer: This talent no longer allows Charge and Intercept to break roots or snares. Intervene remains unaffected.
User Interface
* The party leader is now referred to as Guide in chat when a group is formed via the Dungeon Finder.
* Fixed a bug where players with Raid Assist capabilities were unable to perform a Ready Check.
* Fixed a bug where the first couple of tutorials were not displaying upon logging into the game.
Items
* New strength-based melee DPS rings are now available from representatives of the Ashen Verdict.
* Tier-9 Sets: The Aspirant vendors at the Argent Tournament grounds have worked out a deal with merchants in Dalaran so that all item level 232 set pieces will now be available on armor vendors in the city. Set pieces which require trophies will still be available for purchase only from vendors at the Argent Tournament grounds.
* Tier-10 Balance Druid 4-Piece Bonus: Fixed a bug to allow for this bonus to properly trigger.
* Tier-10 Elemental Shaman 4-Piece Set Bonus: Redesigned. Successful Lava Burst casts now increase the duration of Flame Shock on the target by 6 seconds.
* Tier-10 Tank Sets: The gloves and chest pieces for warrior, death knight, and paladin tanks have had their stats adjusted slightly to provide additional armor value.
* Tier-10 Warlock 4-Piece Bonus: This bonus should now correctly be applied to the warlock’s pet.
Technical Support
* The cvar ‘processAffinityMask’ controls which CPU cores are available for the World of Warcraft client to use. Previously the game client was limited to 2 cores as a default which players could override in the configuration file. In the past this provided a performance boost on some CPUs and operating systems. We have identified several systems that are experiencing severe performance issues with this restriction and have removed it. Players who would like to restore the old behavior can do so by updating the Config.WTF file by adding: SET processAffinityMask "3".
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Oh, I might note we're getting season 8 in this patch. Yes, they will be in vendors within the month, but no, we don't know how we're going to distribute the loot (emblems of frost, arena points...). Also, a fair reminder to everyone: a test realm is in the works; we'll mostly be testing class stability and Shoupzramas a wing at a time. For the testing phase of Arachnid Quarter, you'll be able to upgrade your bracers, cloaks, necklaces, belts, rings, and some weapons -- maybe even some shields.
If you would like to suggest loot, put up a compilation thread with the following format for your custom item:
Display ID: xxxxx (five-digit number representing the icon and the model of the item)
Item Name: xxxxx (can be pretty much anything, minus various vulgarities)
DPS: Permissible bounds are 500~1,000 white DPS for Arachnid Quarter. Higher values for tougher bosses, plzkthx.
Yes, we'll perhaps know better what kind of loot to give the trash and bosses after testing them with NO loot.
Stats: There are limitations; we're not going to accept a weapon with 1000 AGI on it or 1,000 crit rating on Arachnid loot.
Drops from: Name the trash mob or boss this will drop from (we'll decide drop rate).
Note: Arachnid Quarter mobs are designed for a tier 9 or 10-heavy raid group.
Reminder of the trash:
--a.
The Arachnid Quarter
----1.
Shoupzramas Cultist (L. 81, 40,000 HP, 100,000 mana, 3,900~8,700 damage on plate, 2,000 armor) - 16594
-
To view this link you need to register! (cast every 30 seconds on random targets)
----2.
Shoupzramas Acolyte (L. 81, 50,000 HP, 100,000 mana, 3,600~6,000 damage on plate, 1,800 armor) - 16598
-
To view this link you need to register! (cast randomly on as many targets as possible.)
----3.
Stalwart Shade (L. 81 Elite, 90,000 HP, 20,000 mana, 6,100~8,900 damage on plate, 4,500 armor) - 10553
-
To view this link you need to register! (cast every 2 seconds.)
----4.
Skitterer (L. 81, 40,000 HP, 10,000 mana, 3,400~6,200 damage on plate, 0 armor) - 959
-
To view this link you need to register! (cast on the main target every 2 seconds)
----5.
Venemous Stalker (L. 81 Elite, 110,000 HP, 11,000 mana, 6,500~8,800 damage on plate, 19,000 armor) - 15939
-
To view this link you need to register! (cast on main target every 2 seconds)
----6.
Nerub'ar Reaver (L. 82 Elite, 140,000 HP, 6,000 mana, 5,400~9,100 damage on plate, 23,000 armor) - 15941
-
To view this link you need to register! (cast on main target every 30 seconds)
----7.
Nerub'ar Champion (L. 83 Elite, 210,000 HP, 10,000 mana, 7,100~8,700 damage on plate, 27,000 armor) - 23880
-
To view this link you need to register! (cast every 25 seconds on the main target)
-
To view this link you need to register! (passive)
----8.
Arachnid Horror (L. 83 Elite, 170,000 HP, 25,000 mana, 5,500~10,000 damage on plate, 11,000 armor) - 15942
-
To view this link you need to register! (cast on random target every 10 seconds)
-
To view this link you need to register! (cast on the main target)
----9.
Shade of Shoupzramas (L. 83 Elite, 250,000 HP, 50,000 mana, 6,000~9,000 damage on plate, 4,000 armor)- 19329
-
To view this link you need to register! (cast on farthest target every 5 seconds.)
Reminder of the bosses:
--a.
The Arachnid Quarter
----1.
Anar'ki (2 million HP, 200,000 mana, 28,700~31,600 damage on plate, 11,200 armor) - 29268
-
To view this link you need to register! (Cast every 8 seconds)
-
To view this link you need to register! (cast initially at 66%, refreshed until hp drops to 40%)
-
To view this link you need to register! (cast at 40%. In addition, stops casting Carrion Swarm and Shell Shield)
----2.
Grand Widow Gasplina (2.3 million HP, 470,000 mana, 32,300~47,300 damage on plate, 4,900 armor) - 15940
-
To view this link you need to register! (cast every 20 seconds on 2nd-highest threat target)
-
To view this link you need to register! (cast every 12 seconds when below 50% hp)
-
To view this link you need to register! (cast every 60 seconds)
----3.
Maexxna (2.7 million HP, 300,000 mana, 45,000~59,000 damage on plate, 8,800 armor) - 15928
-
To view this link you need to register! (cast every 30 seconds)
-
To view this link you need to register! (cast on main target every 4 seconds)
----4.
The Shimmering (3.4 million HP, 425,000 mana, 46,000~51,000 damage on plate, 9,800 armor) - 26259
-
To view this link you need to register! (cast every 6 seconds)
-
To view this link you need to register! (cast every 15 seconds)
----5.
Arachnid Keeper Wata (2.7 million HP, 340,000 mana, 43,000~52,000 damage on plate, 5,400 armor) - 27808 (mod scale 3)
-
To view this link you need to register! (cast every 20 seconds)
-
To view this link you need to register! (cast every 25 seconds)
-
To view this link you need to register! (cast at 30%)
-
To view this link you need to register! (cast every 30 seconds)
Yes, their damage got buffed. A T10 pally tank can easily get 61k non-raid buffed and you should be dodging, parrying, blocking 60% of what's coming at you, so you'll be fine. Just pray they don't hit with their top-end damage twice in a row or it's a wipe. lololol
Also, a boss map:
FINAL NOTE: All things regarding Shoupzramas and the test server itself are subject to change at any time without due warning.